![]() Sounds played from scripts in 3D stopped playing when moving out of hearing rangeĪ small update that adds a couple of convenience features and fixes some bugs while work is underway to update the game to Unreal Engine 5!.When the reload button at the top of the editor screen was pressed after a collider model file was changed, the collider visualization wasn't updated.When joining own game by running multiple instances on one computer, new clients ended up in the same player slot as the host. ![]()
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